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Educational Technology

How to develop library research skills in college students

By Bonni Stachowiak | October 21, 2014 | | XFacebookLinkedInEmail

This is a follow up to my post on how to teach seemingly boring topics. In this post, I provide some suggestions on how to develop library research skills in college students.

library research skills

After I posted on teaching boring topics, I received an email from a librarian who is challenged with only seeing students for 50 minutes a semester and trying to make the subject of library research come to life for them. Below are some ideas for how to approach this particular challenge.

While I use the library research skills topic as my example. the ideas could apply to other skill development work you are doing with your students. [Read more…] about How to develop library research skills in college students

Filed Under: Educational Technology Tagged With: games, library, research, teaching

Creating micro lectures for blended or online courses

By Bonni Stachowiak | September 30, 2014 | | XFacebookLinkedInEmail

I recently wrote a post for the Mac Power Users about my top ed tech tools. In the comments, someone asked a question about how I create pencasts with my LiveScribe SmartPen. I thought I would broaden the question a bit and share about how I create micro lectures, with pencasts being just one of the ways that task can be accomplished.

pencastdrawingMicro lectures for blended or online courses

Whenever we move to an online environment, we must be aware that our learners' attention spans will be shorter. While in a classroom environment, we might think about having a 50 minute lecture (though the hope is that we are actually not ever lecturing for more than 7-10 minutes without some kind of test for understanding or engagement, even in the classroom).

Online, that same 50 minutes might be broken down to five micro lectures with some means of assessment or reinforcement in between.

When I create micro lectures, my goal is twofold:

  • Keep them short, ideally less than ten minutes
  • Make them visual, with some memorable diagram that the students will “see” in their minds when they go to take the exam

Pencasts

The term, pencast, denotes that audio can be heard (like a podcast), only you can also see accompanying sketches and notes that are in sync with the spoken audio. I encourage you to check out some of the examples on the LiveScribe website to get a flavor of how they work.

LiveScribe Smart Pens

I have owned every version of LiveScribe smart pen since they were first launched. I have somewhat of a love/hate relationship with them.

pencastsample1Advantages

On one hand, it is incredibly convenient to record a pencast. You need the special notebook paper that is recognized by the smartpen and you need your smartpen. For the most advanced model of their smartpen, you also need to have an app running on your iphone/ipad to capture the audio (it uses the microphone on your phone, instead of having an internal microphone, like some of the earlier models).

I've regularly asked the students who earned an A in my courses what tools they found most helpful in their learning and pencasts come out on top every time.

I haven't ever come across a student in my ten years of teaching who has been taught about visual note-taking in school before, so it takes some time to get them thinking in this way. By watching the pencasts, I am effectively educating them both about the topic being taught, but also about how to take concepts and capture them visually.

Wesley Fryer, who blogs for a K-12 audience, has an extensive set of resources for visual note taking that are applicable to higher ed, too.

Disadvantages

The biggest disadvantage for LiveScribe pencasts has been that they have not been reliable in terms of playback/sharing methods.

Early on, they started by having playback occur via their proprietary system. It was not a reliable way for students to view them, because it was so highly dependent on what browser they used and what version of their browser they were on.

Then, they shifted to having the pencasts play from within Evernote. The same challenges persisted.

With their latest pen, they have PDF as the means for sharing pencasts, only the non-static part of the PDF can only be played/accessed either by using the website they have set up to play them for users, or via their mobile app.

It is hard to figure out why they haven't gone over to a more reliable sharing method, after all the time they have been at it.

Yet, I still keep buying smart pens, so they must be doing something right.

Other options

In answer to the commenter's question, I'm not sure if Notability has some of the same sharing limitations as LiveScribe, as I haven't had a lot of experience using it.

However, I have heard great things about the share-ability of the Explain Everything App.  Its output options include: save to camera roll (on your iPad), save to ouTube, and a bunch of other sharing options. Here's Stephanie Castle explaining how to use Explain Everything in the classroom.

If you want to stay away from hand-drawn micro lectures and want to use other options, Wesley Fryer has a host of tools to create micro lectures in other formats to explore.

 

 

Filed Under: Educational Technology Tagged With: blended_learning, edtech, pencast

HeadsUp Game is a Lively EdTech Tool

By Bonni Stachowiak | September 23, 2014 | | XFacebookLinkedInEmail

I heard something a couple of weeks ago that was marvelous to hear.

That was fun. Really fun.

Headsup
Ian was the champion HeadsUp player between all three sections of the class

My introduction to business class had just finished playing Ellen Degeneres' HeadsUp game. While the free version of the game comes with general trivia decks of electronic cards, you can purchase custom decks for $.99.

I created a custom deck with about 15 vocabulary words from the first couple of chapters of our Introduction to Business Textbook. We spent the first 5-10 minutes of class seeing how many of the words the class could get.

There's a limitation to the way we were playing the game.

No real deep learning was going on. Once the students found a way to get each other to say the word or phrase, the shortcut stuck. One of the terms was baby boomers. Students would typically motion like they were rocking a baby and then make a noise of something exploding.

It wasn't like the students were actually getting a lot of practice even in defining the words, let alone experiencing any higher order thinking. However, there were sure some benefits to us starting out a class that way, early in the semester.

The HeadsUp game

  • Got students out of their seats
  • Reinforced the idea of having fun while learning
  • Encouraged individual students to take risks
  • Helped students start to use the vocabulary words from our class and identify where they may be behind in their learning
  • Engaged the students' attention (not a single person was doing anything other than watching the iPad screen that was held above various students' heads, as they played)

It has been a couple of weeks since we played the game. I'm definitely going to use Heads Up again, despite the verbal shortcuts taken by the students in their attempts to raise their scores.

The students are now able to use the vocabulary from the class far better than in past semesters. Better still, they are having fun while learning and are getting to know each other. This class does an extensive project of writing a business plan and having a sense of their fellow students' personalities and strengths is going to serve them well as they select group members.

Jeopardy Rocks game

For those of you without an iPad, or who are looking for a different game format, Richard Byrne introduces us to Jeopardy Rocks.

Updates

Two quick updates, since writing this post:

  • I've been unable to get the Jeopardy Rocks game linked to in Richard Byrne's post to work. That's too bad because it looks like a great way to review.
  • My classes played Ellen's HeadsUp game, again, today. This time, I used the random feature on the Attendance2 app to call on students, individually. Then, each student had to describe the word that I was holding above my head. I required that they actually explain or define the term, instead of using shortcuts. The game was still fun for the students, but also required a bit more knowledge on the students' part.

What games have you found beneficial to play in class, in order to reinforce learning?

Filed Under: Educational Technology Tagged With: games

A student asking for advice about earning a master's degree provides the perfect excuse to test out Storify

By Bonni Stachowiak | July 8, 2014 | | XFacebookLinkedInEmail

A student posted the following question on Facebook asking a question about the type of master's degree she should pursue:
questionrema
I decided to inquire with some of my doctoral students over on Twitter. They gave her some good advice, but it was going to be difficult to share the full picture with her, since she isn't on Twitter. Even if she was a regular Twitter user, it can sometimes be cumbersome to follow conversations over there, if you are new to the way that Twitter virtual dialog occurs.
I instantly thought that this was a perfect application of a website I had heard of, but hadn't tried: Storify.

[Read more…] about A student asking for advice about earning a master's degree provides the perfect excuse to test out Storify

Filed Under: Educational Technology Tagged With: edtech, socialmedia, storify

A student asking for advice about earning a master’s degree provides the perfect excuse to test out Storify

By Bonni Stachowiak | July 8, 2014 | | XFacebookLinkedInEmail

A student posted the following question on Facebook asking a question about the type of master's degree she should pursue:
questionrema
I decided to inquire with some of my doctoral students over on Twitter. They gave her some good advice, but it was going to be difficult to share the full picture with her, since she isn't on Twitter. Even if she was a regular Twitter user, it can sometimes be cumbersome to follow conversations over there, if you are new to the way that Twitter virtual dialog occurs.
I instantly thought that this was a perfect application of a website I had heard of, but hadn't tried: Storify.

[Read more…] about A student asking for advice about earning a master's degree provides the perfect excuse to test out Storify

Filed Under: Educational Technology Tagged With: edtech, socialmedia, storify

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